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Xonotic bots
Xonotic bots






xonotic bots
  1. #Xonotic bots manual#
  2. #Xonotic bots upgrade#
  3. #Xonotic bots code#
  4. #Xonotic bots download#

  • Fixed creation of waypoints underwater.
  • Fixed bots ignoring teleporters and warpzones.
  • Improved ability to avoid danger while running and bunny hopping.
  • Improved ability to climb ladders and use jumppads.
  • Added ability to jump and crouch thanks to new dedicated waypoints.
  • Fixed bad behaviour in Freeze Tag and Clan Arena and improved behaviour in many game modes.
  • Bots no longer get stuck in bad spots (without linked waypoints) or when blocked by other bots of the same team.
  • Fixed all kinds of issues when bots walk on flooded floors.
  • Default bot skill increased from 1 to 8.
  • Weapon & ammo hitboxes are taller so you don’t jump straight over them without acquiring them.
  • Rockets can no longer be fired such that they’re stuck in a wall.
  • #Xonotic bots code#

  • Powerup code has been redesigned and Speed and Invisibility are now implemented as powerups instead of buffs.
  • Dropping powerups on death is supported, off by default.
  • Items such as Strength and Shield now initially spawn at the same time.
  • This allows weapon arena mutators and gametypes to only have the weapons the mapper intended the map to have.
  • New “most_available” weapon arena setting only gives the weapons available as pickups on the map.
  • Spectators are no longer forced to join in Last Man Standing.
  • View jitter when floating on water while frozen is fixed.
  • Players now spawn with 100 armor points instead of 0.
  • Optionally this behaviour can be enabled for when frozen players are hit by teammates too.
  • Auto revival progress advances when frozen players are hit by enemies (the amount depends on the hit force).
  • Auto revival progress is displayed as a waypoint sprite health bar rather than a normal health bar, which was barely visible for red team players.
  • Auto revival progress starts as soon as the player gets frozen.
  • Auto revival progress is no longer reset when a frozen player falls into the void.
  • To compensate for the increased ease of reviving players, an extra point is no longer awarded for a revival (time spent reviving is still rewarded).

    #Xonotic bots manual#

    Manual revival progress now contributes to automatic revival progress.Players are immune to damage for 1 second after being revived.Freeze TagĬlever tactics are rewarded with epic comebacks and laziness is punished with these changes: This allows duel-specific gameplay settings and cleaner handling by XonStat. Duelĭuel is now a dedicated gametype, there is no longer a need for deathmatch with max playercount of 2. It also reduces visual clutter compared to having all the missed pellets bouncing around. This makes damage more consistent because when only 1 pellet hits, the others may still deal splash damage.

    xonotic bots

    Previously, bolts could only trigger the combo by hitting the orbs’ bounding boxes or an adjacent surface.Ĭrylink now has a linkexplode property which makes all pellets explode at once when any of them hit a player. This adds support for midair combos but is currently disabled by default. Vortex’s push force has been reduced from 400 to 200 so players no longer fly to the other end of the map when hit by a Vortex shot.Įlectro primary bolts are now capable of detonating secondary orbs in close proximity. Execute the update-to-release.sh (for Linux or Mac) or update-to-release.bat (for Windows) and wait for it to complete.Navigate to the misc/tools/rsync-updater folder.Navigate to your Xonotic installation folder.

    #Xonotic bots upgrade#

    Use the following steps to upgrade your client to the 0.8.5 release:

    #Xonotic bots download#

    There’s no need to download the game again to get into the action. Download information: New to Xonotic?ĭownload it here Already have Xonotic on your machine? XonStat and NetRadiant made great progress too. Xonotic 0.8.5 is here at last! There’s been thousands of commits since 0.8.2 making this quite a long read for all the right reasons: refined gameplay, new and updated maps and models, new sound effects, more dangerous bots, new HUD and menu features, more translations, better infrastructure, too many fixes to count, and much more.








    Xonotic bots