

This function is forced upon the player so as to solve certain puzzles, such as by having one character access an area that only he/she can travel to, while the other sends key items and/or supplies via a dumbwaiter. If the secondary character is being attacked then the player will receive a warning over their radio if players don't switch to the alternate character to save them, there's a high chance they may perish. When split up the secondary character will await in the area they're left in until the player takes control, though they're still vulnerable to attack should there be any nearby enemies.

Rather than having both characters following one another, players can also split them up. When travelling together the player can control the movement of the alternate character as well with the c-stick/right analogue stick (default GameCube/PlayStation & Xbox controls), though the secondary character will only run via this method and cannot walk. Such behaviour related to its attacking and following procedures can be turned off, so it will merely follow the player without engaging in combat and/or will wait on the spot. It will also fire alongside the player at whatever enemy they're targeted at, though its frequency of attack is rather slow. When controlling one the other will follow closely by default and will attack any encroaching enemies - though it will use up any ammo it has access to in the process.
2ND GRADE MATH FLASH CARDS SERIES
Zero's one primary component that separates it from previous games of the series is its two-protagonist setup-being Rebecca Chambers & Billy Coen-each of whom can be controlled by the player. These will often provide additional insight into the goings on across the overall narrative, but some are more vital as they will provide information pertaining to solving puzzles or maybe hinting as to where to go next. The story is largely portrayed via in-game cutscenes, however there are also a number of Files (diaries, memos ect.) players can collect.

Simultaneously hitting down and the 'run' button will have the player character do a 180 degree turn, as is custom with Resident Evil games since Resident Evil 3: Nemesis. And while the camera angle perspective sometimes tends to purposely obfuscate the player's view of monsters, characters will at least (by default) aim their weapon at the closest enemy when players draw their gun. Characters also cannot move and fire their weapons at the same time, and instead the character will 'perch' themselves to the ground when aiming. There are three different difficulty modes available: Easy, Normal, and Hard, with each one featuring tougher enemies and less ammunition to be found than the last.īy default Zero utilises the notorious ' tank controls' as players move via a third-person perspective throughout a number of pre-determined camera angles. Though like most survival horror titles, Resident Evil limits the player character's capabilities beyond the norm and ammunition for their firearms is generally scarce, intended to force players to use their supplies wisely and to choose flight rather than fight when possible.

Resident Evil Zero plays much like every other Resident Evil game pre-Resident Evil 4, mixing in third-person combat, exploration, and puzzles. In October 2018, Capcom announced a Nintendo Switch version of the game for release sometime in 2019. It was originally slated to come out for the Nintendo 64 and up until 2016 was a Nintendo exclusive, before it was remastered for Sony and Microsoft consoles, and the PC. A Nintendo Wii version of the game was released in 2009 and features minimal changes, the main change being that the game can be controlled with the Wiimote. It uses a team mechanic in which the player can control two characters in order to solve puzzles and defeat foes. It is also one of the last games in the main series to use the original control scheme & design, with Outbreak - File #2 being the very last. Resident Evil 0 was released exclusively for the Nintendo GameCube on November 12th, 2002 and is the 5th game in the series in terms of release date (counting the remake of the original to be a separate game) but is chronologically the first game in the series. Overview Protagonists Rebecca Chambers & Billy Coen
